vertexlistblog

vertexlist blog is an online extension of vertexList gallery in Williamsburg, Brooklyn. The content is a collective effort of artists and curators working with vertexList. (www.vertexlist.net)

Wednesday, September 03, 2008

RESET/PLAY in Austin

RESET/PLAY
September 6 – November 2, 2008



Cory Arcangel
Beat the Champ (Sega Genesis Championship Bowling: Dana), 2008
installation with hacked Sega Genesis game controller
dimensions variable
Courtesy of the artist and Team Gallery, New York, NY

The video game as a medium and a style of life has reached its middle age along with the first generation of people who grew up playing them. The non-linear, interactive, processor based narratives, which at first mimicked Hollywood and struggled to convey their simple content with 8-bit processors, gradually became the largest entertainment industry in the history of electronic media. RESET/PLAY is an exhibition attempting a critical exploration of contemporary art inspired by video games. Questioning the history, control mechanisms, political and art-historical implications of electronic games, RESET/PLAY assembles a formidable group of international artists who made a significant impact on this growing post-game artistic sub-genre. Artists include Cory Arcangel, Michael Bell-Smith, Mike Beradino, Brody Condon, Alex Galloway, JODI, Guthrie Lonergan, Kristin Lucas, Joe McKay, Michael Smith, Eddo Stern and Keita Takahashi.


Brody Condon
Judgment Modification (After Memling), 2008
self-playing video game
Courtesy of the artist and Virgil de Voldère Gallery, New York, NY

Talking Art with RESET/PLAY guest curators Marcin Ramocki and Paul Slocum

Saturday, September 6, 3:00 pm

RESET/PLAY is organized for Arthouse by guest curators Marcin Ramocki and Paul Slocum, both of whom are practicing media artists who also run independent spaces in Brooklyn and Dallas, respectively, that focus on media art. The exhibition will be accompanied by an 8-bit music and film festival co-organized by the Austin Museum of Digital Art.

Labels: , , , , , , , , , , , ,

Friday, June 20, 2008

"BITMAP: as good as new" & "8 BIT" in Philly, Thursday June 26th


"B I T M A P: as good as new" is proud to feature:

Cory Arcangel, Lee Arnold, Chris Ashley, Mike Beradino, Mauro Ceolin, Petra Cortright, Paul Davis, DELAWARE, Notendo (Jeff Donaldson), Eteam, Dragan Espenschied, Christine Gedeon, Kimberley Hart, Daniel Iglesia, JODI, Olia Lialina, LoVid, Kristin Lucas, David Mauro, Jillian Mcdonald, Tom Moody, Aron Namenwirth, Mark Napier, Nullsleep, Marisa Olson, Will Papenheimer, Prize Budget for Boys, Jim Punk, Akiko Sakaizumi, Paul Slocum, Eddo Stern and CJ Yeh.



The Leonard Pearlstein Gallery
Drexel University
33 and Market St.
Philadelphia PA 19104
215 895 2548

Opening reception:
Thursday, June 26th, 5-7pm + special screening of "8 BIT" @ 4 pm
.

please note the reception/screening is not on the first day of the exhibition.

Labels: , , , , , , ,

Saturday, April 05, 2008

Eddo Stern: QQ More @ Light Industry

QQ More
curated by Eddo Stern

April 8, 2008 at 8pm
55 33rd Street, 3rd Floor
Brooklyn, NY
http://www.lightindustry.org/



Artist Eddo Stern presents a screening of fan-made machinima from the
massively multiplayer online game World of Warcraft, focusing on videos that
operate outside the traditional reverence of fan art and the game world's
own parameters, such as those dealing with real-life death, pornography, and
drugs. While only dubiously subversive, they nevertheless reflect a
compelling phenomenon, one in which a more hermetic idea of "fantasy"
as
cordoned-off reality (seen in hardcore role playing) is being replaced by
pseudo-fantasy genre games like WoW that spill over into the real world, and
vice versa, through the homebrew manipulations of its multitudinous fan
base.

Featured titles, among others, will include:

Rest in Peace Ignoramus
Amongst Fables and Men
Serenity Now
Drakedog's Suicide
Where Evil Grows
Welcome to Exploration (DOPEFISH)
Sex Junkie (French)
Broadcast Yourself (Gunter Soundtrack)
Wowsexual
Tribal Gnome

Stern will also be showing his recent video Best... Flame War... Ever...
(King of Bards vs. Squire Rex, June 2004), which recreates an argument about
degrees of expertise within the computer fantasy game Everquest, as followed
by the artist in June 2004 on the Alkhazam online gaming message boards.
Rendered in 3D animation at once elaborate and oblique, it serves as a
spot-on ethnography for a particular slice of 21st century nerd culture and
the thorny political terrain that surrounds it.

Followed by a post-show discussion between Stern and Alexander R. Galloway.

Tickets - $6, available at door.


About Eddo Stern

Eddo Stern is an artist and game designer. He was born in Tel Aviv, Israel,
and lives in Los Angeles. He works on the disputed borderlands between
fantasy and reality, exploring the uneasy and otherwise unconscious
connections between physical existence and electronic simulation. His work
explores new modes for narrative and documentary, experimental and
multidisciplinary computer game design, and cross-cultural representation in
new media. He is the founder of the now-retired art and technology
cooperative C-level, where he designed and co-produced the experimental
computer gaming projects Waco Resurrection, Tekken Torture Tournament,
Cockfight Arena and LA MOOd. He is currently developing Darkgame, a sensory
deprivation computer game. His work has been widely exhibited at
international venues including the Tate Gallery Liverpool, the Walker Art
Center, Museo Nacional Centro De Arte Reina Sofia, E3, GDC, Kunsthalle
Düsseldorf, the ICA London, the New Museum of Contemporary Art, ICC Tokyo,
and the Art Gallery of Ontario.

http://www.eddostern.com

About Light Industry

Light Industry is a new venue for film and electronic art in Brooklyn, New
York. Developed and overseen by Thomas Beard and Ed Halter, the project will
begin as a series of weekly events in Sunset Park this spring and summer,
each organized by a different artist, critic, or curator. Conceptually,
Light Industry draws equal inspiration from the long history of alternative
art spaces in New York as well its storied tradition of cinematheques and
other intrepid film exhibitors. Through a regular program of screenings,
performances, and lectures, its goal is to explore new models for the
presentation of time-based media and foster a complex dialogue amongst a
wide range of artists and audiences within the city.

Labels: